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Bug
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Resolution: Duplicate
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None
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1.14.4
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None
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amd ryzen 5 1400 quad core processor 3.20GHz
8go of RAM
NVIDIA GeForce GTX 1060 3GB
Windows 10, 64bits
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Unconfirmed
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Crash
Hey! I've been searching everywhere but I can't find any response... When I launch the game, it crash at very various moment, sometimes after 5min, and sometimes after 30min... I tried everything, updating drivers, reinstalling minecraft/java... but it still won't work.
I got this error messages :
- Process crashed with exit code -1073740791
- OpenGL debug message, id=1285, source=API, type=ERROR, severity=HIGH, message=GL_OUT_OF_MEMORY error generated. Failed to allocate memory for buffer object.
- GL_INVALID_FRAMEBUFFER_OPERATION
# # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000005c5d16cc, pid=9260, tid=9352 # # JRE version: Java(TM) SE Runtime Environment (8.0_51-b16) (build 1.8.0_51-b16) # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.51-b03 mixed mode windows-amd64 compressed oops) # Problematic frame: # C [nvoglv64.dll+0x6316cc] # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # An error report file with more information is saved as: # C:\Users\user\AppData\Roaming\.minecraft\hs_err_pid9260.log # # If you would like to submit a bug report, please visit: # http://bugreport.java.com/bugreport/crash.jsp # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # AL lib: (EE) alc_cleanup: 1 device not closed
- duplicates
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MC-117881 Crash in nvidia library "nvoglv64.dll"
- Resolved