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  1. Minecraft: Java Edition
  2. MC-156685

Arrow model isn't properly centered inside its hitbox

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.14.3, 1.14.4, 20w06a, 1.16.4 Pre-release 2, 20w49a, 1.16.5, 21w06a, 21w08b, 1.17.1, 1.18.1, 22w17a, 23w46a, 24w11a
    • Community Consensus
    • Entities, Hitboxes, Textures and models

      Details:

      Main problem:

      An arrow is in the bottom of it's hitbox. If the texture is under a button by 0.5 blocks it activates it, if it is slightly above it won't register as a hit.
      The arrow should be in the middle of it's hitbox.

      Other issues mentioned:

      From 190191 (resolved as dupe)

      I uploaded the gif from that report to this report as it adds details. (ezgif-4-27e46e3d21b9.gif)

      It seems like the arrow is drawn at the correct location relative to the player when shooting.

      Conclusion:

      Steps to solve:

      • The hitbox of the arrow needs to be moved down by 0.25 blocks
      • The texture of the arrow should be moved to the center

      Affects:

      • PvP (If the arrow has a larger hitbox downwards of the main texture you may be able to hit someone hiding behind a 2 block tall wall)
      • Redstone / Buttons (Corrects the problem)
      • Redstone / Target block (Needs remapping, a bulls eye should stay a bulls eye)

        1. 2019-07-13_21.56.21.png
          386 kB
          Attila Matolcsy
        2. 2019-07-13_22.04.07.png
          533 kB
          Attila Matolcsy
        3. 2019-07-13_22.05.32.png
          534 kB
          Attila Matolcsy
        4. 2024ArrowBelowBlock.png
          20 kB
          Attila Matolcsy
        5. ezgif-4-27e46e3d21b9.gif
          9.27 MB
          Attila Matolcsy

            Unassigned Unassigned
            20Attila03 Attila Matolcsy
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              Created:
              Updated:
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