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  1. Minecraft: Java Edition
  2. MC-156621

texturepacks with res higher than 256x render the game unplayable

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • Minecraft 1.14.4 Pre-Release 5
    • None
    • *+software:+*
      Java version 8 (1.8.0_51, installed by the launcher)
      Windows 10 1903

      *+hardware:
      +*(laptop)
      cpu: intel 7700HQ
      gpu: nvidia 1060 6GB
      ram: 16GB
    • Unconfirmed
    • (Unassigned)

      When using a texturepack with a resolution higher than 256x (tried with 512x), the game start to render only one to two frames per seconds.

      I tried differents texturepack resolutions (on the same world with the same camera position) and here are the results:
      default texturepack: ~230fps
      64x: ~200fps
      128x: ~190fps
      256x: ~150fps
      512x: ~1fps

      This problem seems to affect all current 1.14.x versions (1.14 to 1.14.4-pre5), I saw no significant fps drop when using the same texture pack on pre-1.14 versions.

      When using a 512x texturepack, the VRAM of my graphic card is only 2/3 used, same for my RAM.

      I'm using the "vanillaBDCraft" texturepack from bdcraft.net.

            Unassigned Unassigned
            Sadiinso Sadiinso Snowfall
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              Created:
              Updated:
              Resolved: