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Bug
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Resolution: Fixed
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Minecraft 1.14.3
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None
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Unconfirmed
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(Unassigned)
If a tnt entity collides with a block in X direction, in the first tick after being accelerated
, it does not loose its momentum
and keeps flying in the X direction, until it collides a second time.,
however if you flip this contraption 90°, and accelerate the tnt torwards Z direction
its Z-motion is stopped from the first collision
- relates to
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MC-146854 Player movement favors x axis when in a corner
- Resolved