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  1. Minecraft: Java Edition
  2. MC-156088

When a block texture is unavailable, other random block textures are displayed

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.14.3, Minecraft 1.14.4 Pre-Release 2, 1.14.4, 19w34a, 19w35a, 19w36a, 19w39a, 19w45b, 19w46b, 1.15 Pre-release 1, 1.15 Pre-release 6, 1.15, 1.15.1 Pre-release 1, 1.15.2, 20w06a, 20w07a, 20w16a, 1.16 Pre-release 5, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 20w48a, 20w49a, 1.17.1, 1.20.1, 24w14a, 1.20.6, 24w20a, 1.21.1
    • None
    • Confirmed
    • Resource Packs, Textures and models
    • Low
    • Platform

      The bug

      Parent bug of MC-145275 and MC-153547. When a texture is called but it doesn't exist, whether it be because the texture is too small or that it doesn't exist at all, random other block textures from the texturemap are called instead leaving a mash of jumbled textures. The missing texture block only covers up this glitch (see MC-153547 for more info).

      Example

      Model file barrel.json (which calls file barrel.png) uses the maximum size a block can be, 48x48, resulting in: 2019-07-06_08.03.01.png

      How to reproduce: Add the barrel.json file to a resource pack in the models/blocks folder.

        1. 2019-07-06_08.03.01.png
          2019-07-06_08.03.01.png
          1.05 MB
        2. 2024-05-20_23.47.12.png
          2024-05-20_23.47.12.png
          693 kB
        3. barrel.json
          0.8 kB
        4. barrel.png
          barrel.png
          2 kB
        5. MC-156088 testing pack.zip
          7 kB

            Unassigned Unassigned
            Nixinova Nixinova
            Votes:
            11 Vote for this issue
            Watchers:
            4 Start watching this issue

              Created:
              Updated:
              CHK: