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  1. Minecraft: Java Edition
  2. MC-155397

Mobs will not burn until they fall/jump above or below y=256 when light level is above 9.

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 1.14.3
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Windows 10 Version 1809 Build 17763.557 Java Update 8 Version 211 (64-bit)
    • Confirmation Status:
      Unconfirmed
    • Game Mode:
      Survival

      Description

      Put the summary of the bug you're having here

      What I expected to happen was...:
      Mobs should burn at any Y-variable when the light level is above 9.

      What actually happened was...:
      A mob placed in at Y=256 will not burn until the y-variable falls/jumps above or below y=256.

      Steps to Reproduce:
      1. Place in a mob at y=256
      2. Push mob onto a lower block or strike mob with any weapon.
      3. Watch mob burn

        Attachments

        1. 2019-06-26.png
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        2. 2019-06-26.png
          2019-06-26.png
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        3. 2019-06-26.png
          2019-06-26.png
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        4. 2019-06-26 (2).png
          2019-06-26 (2).png
          492 kB

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              • Assignee:
                Unassigned
                Reporter:
                Ivon365 Texus Reese Maloy Noe
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                Dates

                • Created:
                  Updated:
                  Resolved: