Affects Version/s: Minecraft 1.14.3
Fix Version/s: None
Environment:Windows 10 Version 1809 Build 17763.557 Java Update 8 Version 211 (64-bit)
Put the summary of the bug you're having here
What I expected to happen was...:
Mobs should burn at any Y-variable when the light level is above 9.
What actually happened was...:
A mob placed in at Y=256 will not burn until the y-variable falls/jumps above or below y=256.
Steps to Reproduce:
1. Place in a mob at y=256
2. Push mob onto a lower block or strike mob with any weapon.
3. Watch mob burn