• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.14.2
    • None
    • The game crashed whilst rendering overlay
      The game crashed whilst rendering overlay
      Error: duh: Unable to fit: minecraft:burning_skull - size: 64x64 - Maybe try a lower resolution resourcepack?
    • Unconfirmed
    • (Unassigned)

      The game crashed whilst rendering overlay
      The game crashed whilst rendering overlay
      Error: duh: Unable to fit: minecraft:burning_skull - size: 64x64 - Maybe try a lower resolution resourcepack?

       

      ---- Minecraft Crash Report -------- Minecraft Crash Report ----// Why is it breaking
      Time: 24/06/19 12:33Description: Rendering overlay
      duh: Unable to fit: minecraft:burning_skull - size: 64x64 - Maybe try a lower resolution resourcepack? at dug.c(SourceFile:49) at dui.a(SourceFile:146) at dvd.b(SourceFile:29) at dvd.a(SourceFile:11) at xg.b(SourceFile:11) at xg$$Lambda$1614/1591387506.get(Unknown Source) at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1582) at java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1574) at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1689) at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:157)

      A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
      – Head --Thread: Client threadStacktrace: at dug.c(SourceFile:49) at dui.a(SourceFile:146) at dvd.b(SourceFile:29) at dvd.a(SourceFile:11) at xg.b(SourceFile:11) at xg$$Lambda$1614/1591387506.get(Unknown Source) at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1582) at java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1574)
      – Overlay render details --Details: Overlay name: czjStacktrace: at dkk.a(SourceFile:676) at cvk.e(SourceFile:954) at cvk.b(SourceFile:411) at net.minecraft.client.main.Main.main(SourceFile:154)
      – System Details --Details: Minecraft Version: 1.14.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 803934032 bytes (766 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.14.2 LWJGL: 3.2.1 build 12 OpenGL: AMD Radeon R5 Graphics GL version 4.5.13497 Compatibility Profile Context 23.20.808.1536, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
      Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla Current Language: Português (Brasil) CPU: 4x AMD A10-9620P RADEON R5, 10 COMPUTE CORES 4C+6G

            Unassigned Unassigned
            Bessa129 Gabriel Freitas
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              Created:
              Updated:
              Resolved: