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Bug
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Resolution: Duplicate
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None
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Minecraft 1.14.3 Pre-Release 3
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None
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From the crash report
Details:
Minecraft Version: 1.14.3 Pre-Release 3
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2765136032 bytes (2637 MB) / 3892314112 bytes (3712 MB) up to 4294967296 bytes (4096 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.14.3-pre3
LWJGL: 3.2.2 build 10
OpenGL: GeForce GTX 1060 with Max-Q Design/PCIe/SSE2 GL version 4.6.0 NVIDIA 417.35, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt) Resource Packs:
Current Language: English (US) CPU: 12x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHzFrom the crash report Details: Minecraft Version: 1.14.3 Pre-Release 3 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2765136032 bytes (2637 MB) / 3892314112 bytes (3712 MB) up to 4294967296 bytes (4096 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.14.3-pre3 LWJGL: 3.2.2 build 10 OpenGL: GeForce GTX 1060 with Max-Q Design/PCIe/SSE2 GL version 4.6.0 NVIDIA 417.35, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) CPU: 12x Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz
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Unconfirmed
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(Unassigned)
Deciding to make a map room, I placed an itemframe down and the game crashed. After many attempts, even ones facing in different directions, nothing worked.
- duplicates
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MC-154499 Item frames in the world disappear and cause multiple error messages in the server console / Placing an item frame causes the client to crash
- Resolved