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Bug
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Resolution: Invalid
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None
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Minecraft 1.14.3 Pre-Release 3
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None
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Minecraft Version: 1.14.3 Pre-Release 3
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 4657821296 bytes (4442 MB) / 5603590144 bytes (5344 MB) up to 6442450944 bytes (6144 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.14.3-pre3
LWJGL: 3.2.2 build 10
OpenGL: GeForce GTX 1050/PCIe/SSE2 GL version 4.6.0 NVIDIA 430.64, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla
Current Language: English (US)
CPU: 8x Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHzMinecraft Version: 1.14.3 Pre-Release 3 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 4657821296 bytes (4442 MB) / 5603590144 bytes (5344 MB) up to 6442450944 bytes (6144 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 1.14.3-pre3 LWJGL: 3.2.2 build 10 OpenGL: GeForce GTX 1050/PCIe/SSE2 GL version 4.6.0 NVIDIA 430.64, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla Current Language: English (US) CPU: 8x Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
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Unconfirmed
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(Unassigned)
Everything are delayed. Open barrel, open chest, chest close, barrel close village trade, etc.
But the still on good performance. Fine Frame Rate, Disk allocated not much.
Sometimes, player skin is delayed too. (but I think that because my internet connection are at not good status or high latency.)
In attachments, I can open 2 of them at the same time because of the delay of the game. and I also can move a little bit before it close.