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Bug
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Resolution: Duplicate
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None
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Minecraft 1.14.2
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None
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Unconfirmed
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(Unassigned)
Doing a /loot ... kill <entity> will use the loot table only partially correctly.
killer_entity gets passed on correctly.
Enchantments held by the executor of the command are also passed on correctly.
However, the luck value used in calculating quality and bonus_rolls doesn't seem to work.
- duplicates
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MC-120523 /loot items and "loot" reward for advancements doesn't get the luck of the player nor damage source context for the Looting enchant
- Open