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Bug
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Resolution: Unresolved
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None
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Minecraft 1.14.2, 1.15.2, 1.16 Pre-release 1, 1.16 Pre-release 2, 1.18.2
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None
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Community Consensus
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Survival
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Mob behaviour
When you exit water and surface onto dry land, the drowned mob stops attacking you, even if you are still able to shoot, throw, and melee them. However, if a drowned is holding a trident, this USUALLY makes no difference. In my case, it did. I exited the water, and the drowned appeared (from a distance) to look away and become disinterested, however it continued to pursue me, and hurl painful weapons. I even switched my client gamemode to creative, which nullifies ALL mob hostility towards the player, and it continued to attack. It only stopped when it was about to surface, during the day.
[All events mentioned took place during the day]
Unknown if affects previous versions, being a 1.13.0 mob in 1.14.2
Unknown if duplicate, or addition to pre existing bug, appears not from what I could find.
[Summary: Daytime, sunny. Player in survival enters water and encounters drowned, with and without tridents. Player flees from drowned onto dry land, drowned without tridents cease chase, but drowned with tridents pursue. Player flees upwards land to no avail, switches client to creative without delay, yet the drowned pursues. Player waits to see what happens now that [they]'re safe, and drowned with tridents cease chase at water's edge.]