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  1. Minecraft: Java Edition
  2. MC-152587

Highish tick speed causes a memory leak and frame drops.

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.14.2 Pre-Release 2
    • None
    • Arch 5.1.3, 6GB, i5 6300HQ, 960m, SSD.
    • Unconfirmed
    • Performance

      Set your tick speed to something like 30, and plant a bunch of trees. Memory usage (normally at ~30%) quickly grows from 30% to 75% (max 75%) and drops back to 30%, causing frame drops when it releases the memory.

      I could attach the actual world to test, with the tick speed already set, but it's too large (25MB)

            Unassigned Unassigned
            jirauser316502 user-cd26d (Inactive)
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              Created:
              Updated:
              Resolved: