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Bug
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Resolution: Fixed
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Minecraft 1.14.1 Pre-Release 2, Minecraft 1.14.1, Minecraft 1.14.2 Pre-Release 1, Minecraft 1.14.2 Pre-Release 2, Minecraft 1.14.2 Pre-Release 3, Minecraft 1.14.2 Pre-Release 4, Minecraft 1.14.2, Minecraft 1.14.3 Pre-Release 1, Minecraft 1.14.3 Pre-Release 2, Minecraft 1.14.3 Pre-Release 3, Minecraft 1.14.3 Pre-Release 4, Minecraft 1.14.3, Minecraft 1.14.4 Pre-Release 1, Minecraft 1.14.4 Pre-Release 3, Minecraft 1.14.4 Pre-Release 5
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Confirmed
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Survival
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Mob behaviour, Village system
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Very Important
This includes beds, work stations and bells. Some villager are not going to struggle pathfinding towards a point of interest.
Very Important Update on this Issue
The Bug still remain up to this Date in 1.14.3, but there's a very important observation I noticed in a Village on a Survival World, the thing is that thanks to this Issue lot of Villagers were not able to reach a Bed during Night and around 5 died, with 4 remaining Villagers that could barely reach their POI I was able to breed them but something very interesting I noticed was that after a good time the Baby Villagers grew up and got a Profession, for my surprise these Villagers handled a way more better AI, overall they could Pathfind significantly better to the Meeting Points, Work Stations and Beds. BUT! This doesn't mean this Issue was not present here, the Wander Schedule is very conflicting with the short Range of the Villagers, I notice them in the Mornings walking far and then when it's Work Time they just remain stuck because they lose track of the Work Station, this can be fixed if Villagers gets the Detection Range back to how it was in 1.14 and make the naturally generated Villager have this better AI from beginning because it's annoying being forced to Breed a new Generation of Villagers, currently all of the Naturally Generated Villagers are dead, yes the remaining 4 eventually died because they also seem to don't care for fall damage or they Wander outskirts of the Village very far away, but even the new Generation of Villagers still struggle with these problems but it's noticed less since the improve on the AI patches these inconsistencies a little bit more.
Another thing I noticed along with this issues is that villagers have a lot less range of detection for their POI, compared to 1.14 they have a more short range, this comes to be a game breaking problem for big villages, where previously villagers had no problem traveling a good amount of blocks to reach their POI.
Only these 2 villagers went to the meeting point
Besides that, as you can see they are not trying to pathfind to a bed, there's a lot of free beds around this village
More examples of this
This villager is even very, very close to a bed
This one as well, as you can see the bed is free
They remained like this the whole night, I had to set the difficulty to peaceful in order to prevent zombies killing them.
This issue also causes villagers to lose their professions
Remember the fletcher that was not sleeping?
Here's now
As you can see, the fletcher house is not very far away and it's not getting the fletcher profession back, there's not even attempts to pathfind towards a free work station, prior to 1.14 their behavior was different and better at the moment they were looking for a POI
- is duplicated by
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MC-148618 Villager home issue
- Resolved
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MC-152127 Villagers don`t go to their meeting places
- Resolved
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MC-153212 Village Bug
- Resolved
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MC-153327 1.14.2 - Villagers crowding beds, not performing daily routine
- Resolved
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MC-153343 Villagers try to sleep in same bed
- Resolved
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MC-153460 Villagers not pathfinding correctly
- Resolved
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MC-153467 Villagers fail to sleep at night
- Resolved
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MC-154030 Villagers are only using half the buildings.
- Resolved
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MC-154296 Villager bed, bell and workstation detection range is too small.
- Resolved
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MC-155681 Villager Pathing Detection Range Too Short
- Resolved
- relates to
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MC-160250 Naturally generated villagers are not pathfinding towards their POI; POI detection range is too small
- Resolved
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MC-153666 Villagers can still leave villages under some conditions
- Resolved