-
Bug
-
Resolution: Duplicate
-
None
-
Minecraft 1.14
-
None
-
Linode instance
1 CPU (AMD x86_64)
2 GB RAM
Debian 9
-
Unconfirmed
-
(Unassigned)
I was out and about making a map when the server crashed. I restart the server, but every time I log in, the server crashes again. According to the server log, this is the reason for the crash.
[06:45:04] [Server Watchdog/FATAL]: A single server tick took 60.00 seconds (should be max 0.05) [06:45:04] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown.
My hunch is that I'm surrounded by a lot of ungenerated chunks, and chunk generation is causing the server to hang. I believe this is also being exacerbated by MC-149018.
I've attached three crash reports. The world seed is 6639103587653769273.
- duplicates
-
MC-138550 High ms ticks in 1.14+, player cannot interact with world normally
- Resolved