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Bug
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Resolution: Duplicate
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None
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Minecraft 1.14
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None
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Unconfirmed
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(Unassigned)
When you summon a zombie with a high follow range (55.0, 100.0, etc) it seems to retain it's vanilla value.
Reproduce:
1. Summon villager
summon villager ~ ~ ~ {NoAI:1b}
2. Summon zombie 75-100 blocks away
summon minecraft:zombie ~ ~1 ~ {ArmorItems:[{},{},{},{id:"minecraft:diamond_helmet",Count:1b}],Attributes:[{Name:generic.followRange,Base:100.0}]}
Notice that zombie does not track villager. It will only start tracking from vanilla distance.
This works fine in 1.13.2
- duplicates
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MC-145656 Attribute "follow_range" is not working for hostile mobs before they find the target
- Resolved
Zombies with generic.followRange set to a higher value does not seem to actually affect follow range
-
Bug
-
Resolution: Duplicate
-
None
-
Minecraft 1.14
-
None
-
Unconfirmed
-
(Unassigned)
When you summon a zombie with a high follow range (55.0, 100.0, etc) it seems to retain it's vanilla value.
Reproduce:
1. Summon villager
summon villager ~ ~ ~ {NoAI:1b}
2. Summon zombie 75-100 blocks away
summon minecraft:zombie ~ ~1 ~ {ArmorItems:[{},{},{},{id:"minecraft:diamond_helmet",Count:1b}],Attributes:[{Name:generic.followRange,Base:100.0}]}
Notice that zombie does not track villager. It will only start tracking from vanilla distance.
This works fine in 1.13.2
- duplicates
-
MC-145656 Attribute "follow_range" is not working for hostile mobs before they find the target
- Resolved