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  1. Minecraft: Java Edition
  2. MC-150335

Zombies with generic.followRange set to a higher value does not seem to actually affect follow range

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.14
    • None
    • Unconfirmed
    • (Unassigned)

      When you summon a zombie with a high follow range (55.0, 100.0, etc) it seems to retain it's vanilla value.

      Reproduce:

      1. Summon villager

      summon villager ~ ~ ~ {NoAI:1b}

      2. Summon zombie 75-100 blocks away

      summon minecraft:zombie ~ ~1 ~ {ArmorItems:[{},{},{},{id:"minecraft:diamond_helmet",Count:1b}],Attributes:[{Name:generic.followRange,Base:100.0}]}

      Notice that zombie does not track villager. It will only start tracking from vanilla distance.

      This works fine in 1.13.2

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          Uploaded image for project: 'Minecraft: Java Edition'
          1. Minecraft: Java Edition
          2. MC-150335

          Zombies with generic.followRange set to a higher value does not seem to actually affect follow range

            • Icon: Bug Bug
            • Resolution: Duplicate
            • None
            • Minecraft 1.14
            • None
            • Unconfirmed
            • (Unassigned)

              When you summon a zombie with a high follow range (55.0, 100.0, etc) it seems to retain it's vanilla value.

              Reproduce:

              1. Summon villager

              summon villager ~ ~ ~ {NoAI:1b}

              2. Summon zombie 75-100 blocks away

              summon minecraft:zombie ~ ~1 ~ {ArmorItems:[{},{},{},{id:"minecraft:diamond_helmet",Count:1b}],Attributes:[{Name:generic.followRange,Base:100.0}]}

              Notice that zombie does not track villager. It will only start tracking from vanilla distance.

              This works fine in 1.13.2

                    Unassigned Unassigned
                    MSpaceDev MSpaceDev
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                      Created:
                      Updated:
                      Resolved:

                        Unassigned Unassigned
                        MSpaceDev MSpaceDev
                        Votes:
                        0 Vote for this issue
                        Watchers:
                        2 Start watching this issue

                          Created:
                          Updated:
                          Resolved: