Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 1.14
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed

      Description

      I am trying to give slow falling to a Zombie. In the past, I just used level 250; for some reason this works fine for players but not for mobs? They still move upwards no matter what level I put, as long as the level is valid (Levels above 255 or below 0 are invalid).

      Currently I have:
      /effect @e[type=zombie] 25 100 250

      But this just makes them fly upwards extremely fast.

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              Assignee:
              Unassigned Unassigned
              Reporter:
              aceplante aceplante
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