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  1. Minecraft: Java Edition
  2. MC-14946

Performance on horses is broken

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Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • Snapshot 13w17a, Snapshot 13w22a, Snapshot 13w23a, Snapshot 13w23b, Minecraft 1.6.2, Minecraft 1.6.4, Minecraft 13w36b, Minecraft 13w37a, Minecraft 13w37b, Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 13w47e, Minecraft 13w48a, Minecraft 13w48b, Minecraft 14w18b, Minecraft 14w32b, Minecraft 14w34b, Minecraft 14w34d, Minecraft 1.8-pre2, Minecraft 1.8, Minecraft 1.8.1-pre3, Minecraft 1.8.3, Minecraft 1.8.7, Minecraft 1.8.8, Minecraft 15w43b, Minecraft 15w47c
    • Minecraft 16w07a
    • None
    • Confirmed
    • Survival

    Description

      When riding a horse, you may usually get your horse stopped for a second, then it gets you to where it really was. I don't know if this is because new chunks are loading, or just server lag. I think this is a bug, confirm it as soon as possible please.

      Developer Notice by jeb

      The reason this happens is because the Java server code runs world generation and world simulation on the same thread. It means that when it creates new parts of the world, everything in the world stops. You don't usually notice this, because players can update themselves, but when you are on a horse you are bound to the horse's update.

      We do not have a fix for this at the moment. It requires a large rewrite, which may happen at a later time.

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              jeb [Mojang] Jeb (Jens Bergensten)
              08juan80 08Juan80
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              Dates

                Created:
                Updated:
                Resolved:
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