• Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.13.2
    • None
    • Unconfirmed
    • (Unassigned)

      // Why did you do that?

      Time: 20/4/2019 5:10 μμ
      Description: Initializing game

      ddk: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
      at ddj.c(SourceFile:58)
      at ddl.b(SourceFile:108)
      at ddl.a(SourceFile:52)
      at dfc.a(SourceFile:341)
      at dfd.a(SourceFile:24)
      at vh.a(SourceFile:118)
      at cft.am(SourceFile:507)
      at cft.a(SourceFile:380)
      at net.minecraft.client.main.Main.main(SourceFile:144)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Thread: Client thread
      Stacktrace:
      at ddj.c(SourceFile:58)
      at ddl.b(SourceFile:108)
      at ddl.a(SourceFile:52)
      at dfc.a(SourceFile:341)
      at dfd.a(SourceFile:24)
      at vh.a(SourceFile:118)
      at cft.am(SourceFile:507)

      – Initialization –
      Details:
      Stacktrace:
      at cft.a(SourceFile:380)
      at net.minecraft.client.main.Main.main(SourceFile:144)

      – System Details –
      Details:
      Minecraft Version: 1.13.2
      Operating System: Windows 10 (amd64) version 10.0
      Java Version: 1.8.0_51, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 1112746656 bytes (1061 MB) / 1509949440 bytes (1440 MB) up to 2147483648 bytes (2048 MB)
      JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
      Launched Version: 1.13.2
      LWJGL: 3.1.6 build 14
      OpenGL: AMD Radeon(TM) R4 Graphics GL version 4.5.13476 Compatibility Profile Context 22.19.180.1536, ATI Technologies Inc.
      GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.

      Using VBOs: Yes
      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs:
      Current Language: English (US)
      Profiler Position: N/A (disabled)
      CPU: 2x AMD A6-9220 RADEON R4, 5 COMPUTE CORES 2C+3G 

      The game crashed whilst initializing game
      Error: ddk: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?

       

      how can i fix that

       

            Unassigned Unassigned
            Eleftheriou andreas
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              Created:
              Updated:
              Resolved: