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  1. Minecraft: Java Edition
  2. MC-148919

Floor bell hitbox is too big, causing erroneous culling of adjacent blocks

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.14 Pre-Release 5, Minecraft 1.14, 1.14.4, 19w34a, 19w39a, 19w44a, 19w45b, 1.15 Pre-release 1, 1.15.1, 1.15.2, 20w06a, 20w07a, 20w08a, 20w09a, 20w10a, 20w11a, 20w12a, 20w16a, 20w19a, 20w21a, 1.16 Pre-release 2, 1.16 Pre-release 3, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.3, 1.16.4 Pre-release 2, 20w45a, 20w48a, 21w03a, 1.16.5, 21w06a, 21w10a, 21w11a, 21w13a, 21w14a, 21w16a, 21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17, 1.17.1, 21w39a, 21w40a, 21w42a, 1.18 Pre-release 1, 1.18, 1.18.1 Pre-release 1, 1.18.1, 1.18.2, 22w18a, 1.19, 1.19.2, 1.19.3, 1.20.1, 1.21
    • Confirmed
    • Rendering, Textures and models
    • Normal
    • Gameplay

      The bug

      Placing a lantern, fence, or cobblestone wall on top of a bell will reveal that there's no texture there, and you can see directly through the block.

      How to fix

      The bell's hitbox should be changed such that it isn't a single cuboid, but rather captures the details of the bell and its stand just like the non-floor states do.

        1. MC-148919 grindstone.png
          MC-148919 grindstone.png
          126 kB
        2. MC-148919.mp4
          3.81 MB
        3. 2019-04-24_01.23.43.png
          2019-04-24_01.23.43.png
          53 kB
        4. 2019-04-24_01.23.12.png
          2019-04-24_01.23.12.png
          54 kB
        5. 2019-04-20_16.23.20.png
          2019-04-20_16.23.20.png
          1.09 MB

            Unassigned Unassigned
            Awesoman3000 Connor Steppie
            Votes:
            32 Vote for this issue
            Watchers:
            14 Start watching this issue

              Created:
              Updated:
              CHK: