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Bug
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Resolution: Unresolved
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None
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Minecraft 1.13.2, Minecraft 1.14 Pre-Release 2, Minecraft 1.14 Pre-Release 3, Minecraft 1.14 Pre-Release 4, Minecraft 1.14 Pre-Release 5, Minecraft 1.14, Minecraft 1.14.1, Minecraft 1.14.2 Pre-Release 2, Minecraft 1.14.2 Pre-Release 3, 1.14.4, 19w37a, 19w38b, 19w41a, 19w42a, 1.15.2, 20w16a, 20w17a, 20w21a, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 1.16.2, 21w03a, 1.16.5, 21w05a, 21w05b, 21w07a, 21w15a, 1.17.1, 21w39a, 1.19, 1.19.4, 23w13a
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Community Consensus
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Textures and models
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Normal
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Platform
The bug
If a block model has elements inside or outside the block's boundaries, their faces will go up to fully black if you place blocks around them. All faces of model elements are treated as if they were directly at the block's boundaries.
Important note: this bug is partially dependent on ambient occlusion (smooth lighting). If the smooth lighting is turned off, only the top and bottom faces get darker. If it's turned on, the west/east/north/south sides also get affected.
Without smooth lighting:
With smooth lighting:
Steps to reproduce
Install the attached test resource pack and try placing chiseled quartz blocks next to each other.
- clones
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MC-92406 Dark textures on custom 3D models with smooth lighting on
- Resolved
- is duplicated by
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MC-135960 The lighting of custom 3D models break when playing on smooth lighting
- Resolved
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MC-160917 Custom 3D Models Lighting Issue
- Resolved
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MC-180904 Smooth Lighting is weird with custom models
- Resolved
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MC-220909 Texture color discrepancy between block planes and cubes
- Resolved
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MC-254488 Exterior custom model shading issues due to smooth lighting.
- Resolved
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MC-261549 Block Texture Overlay Rendering Issues
- Resolved
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MC-261602 Elements of block models are shaded without regard for their actual position
- Resolved
- relates to
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MC-152422 Turning off smooth lighting turns model cubes rotated ±22.5 degrees dark
- Reopened
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MC-51447 Custom 3d Model Lighting Bug on smooth lighting
- Resolved