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- MC-241194
Crash: java.lang.NullPointerException: Cannot invoke "ddm.a(cao, cps, java.util.Random, gh)" because the return value of "java.util.function.Supplier.get()" is null - MC-240507
Mob Spawning in structures fails in pre-1.18 generated monuments/swamp huts/outposts - MC-237986
Mobs specific to structures aren't spawning in their structures - MC-224894
Light tickets are released too early - MC-187402
Lighting in the End dimension is much darker when on a server - MC-184757
[Crash] "java.lang.NullPointerException: Ticking memory connection" on loading a dimension with debug chunk generator - MC-184730
[Crash] "java.lang.NullPointerException: mouseClicked event handler" - Some Superflat presets crash immediately when trying to generate them - MC-184653
[Crash] "java.lang.IllegalArgumentException: value already present:" - Game crashes when worldgen dimension type presets are not unique - MC-184482
End Gateways don't generate after defeating the ender dragon - MC-165547
Lighting of player and entities change with nausea effect - MC-165515
Smooth lighting does not work for beds and double chests - MC-164362
Block breaking animation wrong color/lightness on certain sides - MC-163242
Blocks on armor stands render shadows based on camera vector - MC-163084
Beacon beam lighting depends on viewing angle - MC-162729
Held map doesn't respect light level - MC-162226
Large chests are z-fighting with themselves when the two chest blocks have different light levels - MC-162013
Player model in inventory is affected by light level - MC-161889
Mobs in spawners are in full lighting even when no light source is around - MC-149518
Skylight appearing under blocks - MC-148723
Skylight not correctly propagated from empty subchunks - MC-148147
Exception in server tick loop and Optimization failing only after 1.14pre2 - MC-148059
Beacons sometimes don't activate or change effect - MC-148037
Light Level decreases on Blocks as Y Level increases - MC-147338
Bright spots underwater - ocean lighting errors - MC-146367
Hostile mobs spawning on glass - MC-145821
Stained glass, ice, slime block and other transparent block particles are not transparent anymore - MC-145317
Lighting on magma blocks behaves weirdly - darkens the area around them - MC-143489
Zombies and skeletons catch fire inside old structures - MC-142256
Lighting/worldgenerator issue: black patches and dark spots appearing in the world - MC-142228
Skylight shines through blocks - MC-142134
Light sources spontaneously not working in some chunks - MC-139446
Sky light not recalculated when blocks placed in air with /fill command - MC-139427
Glass appears dark next to full blocks - MC-138918
Update light packet uses the wrong mask for empty block light - MC-138337
Mobs don't spawn above highest generated block - MC-138196
Mobs don't burn when on same block that wall / fence takes up - MC-138114
Chunk loading/generation is significantly slower than 1.13.2 - MC-137931
Lag spikes while placing/breaking blocks - MC-137903
/fill command doesn't update light on client side - MC-137839
Lighting issues - MC-137537
Walking into a different chunk causes lag - MC-137536
Stairs incorrectly blocking light - MC-132283
Ponds are generated too dark - MC-132123
Lighting for broken block not updated - MC-131320
Lighting errors in newly generated world - MC-129725
All solid blocks can pass light when converting a world from 18w16a to 18w20 + - MC-129682
Hostile mobs don't spawn after upgrading from 18w16a - MC-124170
Performance issue with particles causing lag - MC-123672
Barrier blocks affect sunlight - MC-123117
Strange lighting by slabs / stairs / grass path / farmland
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