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  1. Minecraft: Java Edition
  2. MC-148607

After player died, redstone loop and command block loop stop. 

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 1.14 Pre-Release 4
    • Labels:
      None
    • Environment:
      Windows 10
      Java version 8 update 201
    • Confirmation Status:
      Unconfirmed
    • Game Mode:
      Creative

      Description

      After player died redstone clock, redstone loop and command block loop stop. 

      picture 1: look like normal but it's actually stopped.

      picture 2: in sidebar you can see death score is 1 but the command is stopped and didn't set my score back to 0.

      What I expected to happen was...:
      Redstone clock will run normally.

      What actually happened was...:
      It stuck until you destroy one of redstone or the repeater.

      Steps to Reproduce:
      1. Build easy redstone clock(as attachment picture) or command (/execute if entity @p[scores=

      {death=1}

      ] run scoreboard players reset @p death) if scoreboard death is deathCount criteria. And run command for few times in repeat command block. (first time it'll work normally)
      2. Command /kill @a or being kill in anyways (tested with zombie)

       

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            • Assignee:
              Unassigned
              Reporter:
              grizillar Jetsadanuphont
            • Votes:
              1 Vote for this issue
              Watchers:
              1 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved: