Details
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Type:
Bug
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Status: Resolved
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Resolution: Fixed
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Affects Version/s: Minecraft 1.14 Pre-Release 4
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Fix Version/s: Minecraft 1.14 Pre-Release 5
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Labels:None
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Environment:Windows 10
Java version 8 update 201
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Confirmation Status:Unconfirmed
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Game Mode:Creative
Description
After player died redstone clock, redstone loop and command block loop stop.
picture 1: look like normal but it's actually stopped.
picture 2: in sidebar you can see death score is 1 but the command is stopped and didn't set my score back to 0.
What I expected to happen was...:
Redstone clock will run normally.
What actually happened was...:
It stuck until you destroy one of redstone or the repeater.
Steps to Reproduce:
1. Build easy redstone clock(as attachment picture) or command (/execute if entity @p[scores=
] run scoreboard players reset @p death) if scoreboard death is deathCount criteria. And run command for few times in repeat command block. (first time it'll work normally)
2. Command /kill @a or being kill in anyways (tested with zombie)