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Bug
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Resolution: Fixed
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Minecraft 1.14 Pre-Release 2
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None
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Operating Minecraft Java Edition on Windows 10 using Java version 8 update 201 (build 1.8.0_201-b09).
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Confirmed
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Lighting
Upon world generation, any block placed above the surface of the world (roughly 24 blocks above the surface) will begin to lower the light level around it with light level reaching 0 at 38 blocks above the surface block, even during the day. All air blocks also read as having a light level of 0 around a 20 block radius around the top block placed (you can also observe this by the lightening and darkening of the player model). No other air block will read as having an abnormal light level, only those that are around the "glitched light level radius".
This can be recreated simply by placing a pillar of blocks on the surface, either on survival or creative. The light levels will begin to decrease as the player pillars upwards. This bug seems to depend on the y level of blocks already placed at world generation, that is to say the y level blocks begin to darken at depends on the y level of the top block placed at each x, z, coordinate at world generation.
- is duplicated by
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MC-148010 Lighting Glitch
- Resolved
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MC-148025 Scaffolding stack breaks textures/lighting
- Resolved
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MC-148052 Very tall one block towers are dark at the top
- Resolved
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MC-148063 Lighting bug above y=95(ish)
- Resolved
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MC-148074 Lighting Bug in Minecraft. (Propagation)
- Resolved
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MC-148246 blocks get dark above a certain height
- Resolved
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MC-148277 lighting does not work above certain hight
- Resolved
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MC-148322 light is not working higher than 93 blocks high
- Resolved
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MC-148367 Chunk lighting at higher altitude while building or flying.
- Resolved
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MC-148391 Some chunks above y:30 suddenly drop to light level 0
- Resolved
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MC-148408 Play lighting issues at Y: 94 and above
- Resolved
- relates to
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MC-142134 Light sources spontaneously not working in some chunks
- Resolved