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Bug
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Resolution: Unresolved
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None
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Minecraft 19w14b, Minecraft 1.14.1, Minecraft 1.14.2 Pre-Release 1, Minecraft 1.14.2 Pre-Release 2, Minecraft 1.14.2 Pre-Release 3, Minecraft 1.14.2 Pre-Release 4, 1.14.4, 19w34a, 19w35a, 19w36a, 19w37a, 19w38a, 19w40a, 19w42a, 19w45b, 19w46a, 19w46b, 1.15 Pre-release 1, 1.15 Pre-release 4, 1.15 Pre-release 7, 1.15.1, 1.15.2, 20w06a, 20w09a, 20w14a, 20w15a, 20w18a, 20w20b, 20w21a, 1.16 Pre-release 1, 1.16 Pre-release 2, 1.16 Pre-release 5, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w29a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w51a, 1.16.5, 21w08b, 21w11a, 21w15a, 21w18a, 21w20a, 1.17 Pre-release 3, 1.17, 1.17.1, 21w38a, 21w39a, 1.18, 1.18.1 Release Candidate 2, 1.18.1, 1.18.2 Pre-release 1, 1.18.2, 22w11a, 22w19a, 1.19 Release Candidate 2, 1.19, 1.19.1 Release Candidate 1, 1.19.2, 22w46a, 1.19.3, 23w07a, 1.19.4 Pre-release 3, 1.19.4 Pre-release 4, 1.19.4 Release Candidate 1, 1.19.4 Release Candidate 2, 1.19.4 Release Candidate 3, 1.19.4, 23w12a, 23w18a, 1.20 Pre-release 1, 1.20 Pre-release 5, 1.20 Pre-release 6, 1.20 Release Candidate 1, 1.20, 1.20.1, 23w31a, 23w32a, 1.20.2 Pre-release 2, 1.20.2 Release Candidate 1, 1.20.2 Release Candidate 2, 1.20.2, 23w40a, 23w43a, 1.20.3 Release Candidate 1, 1.20.3, 1.20.4, 23w51b, 24w06a, 24w07a, 24w10a, 24w11a, 1.20.5 Pre-Release 1, 1.20.5, 1.20.6, 24w21b, 1.21 Pre-Release 1, 1.21 Release Candidate 1, 1.21, 1.21.1 Release Candidate 1, 1.21.1, 24w35a, 24w36a, 1.21.2 Release Candidate 1, 1.21.3
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None
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Confirmed
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Survival
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Mob behaviour
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Normal
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Gameplay
When attacking a group of evokers, the "alerted" evokers nearby will be able to cast spells from an infinite distance. The fangs attack is futile due to the player being too far away, but the vex attack could continuously harm players that are up to 128 blocks away from the evoker! This attacking does not stop if the evoker is in an unloaded chunk, or if the player is in another dimension, but it does get fixed on relog. This also affects pillagers, vindicators, and zombie type mobs, allowing them to look at you and chase you from an infinite distance while seeing through blocks.
To reproduce, spawn a bunch of evokers, attack them from far away, and they will summon vexes that could see you from indefinitely far away and through dimensions.
- is duplicated by
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MC-152364 Evokers attack range is broken
- Resolved
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MC-158114 Vexes keep spawning even while far away from Evoker
- Resolved
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MC-184312 Evoker continues attacking after killing it.
- Resolved
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MC-264507 If one evoker takes damage, the evoker hiding under the ground will attack the player with an infinite detection range.
- Resolved
- relates to
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MC-187536 Drowned with tridents try to throw tridents at players from an infinite distance
- Open