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  1. Minecraft: Java Edition
  2. MC-147574

Attacking a group of evokers will give nearby evokers infinite detection range and broken attack behavior

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 19w14b, Minecraft 1.14.1, Minecraft 1.14.2 Pre-Release 1, Minecraft 1.14.2 Pre-Release 2, Minecraft 1.14.2 Pre-Release 3, Minecraft 1.14.2 Pre-Release 4, 1.14.4, 19w34a, 19w35a, 19w36a, 19w37a, 19w38a, 19w40a, 19w42a, 19w45b, 19w46a, 19w46b, 1.15 Pre-release 1, 1.15 Pre-release 4
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Game Mode:
      Survival
    • Category:
      Mob behaviour

      Description

      When attacking a group of evokers, the "alerted" evokers nearby will be able to cast spells from an infinite distance. The fangs attack is futile due to the player being too far away, but the vex attack could continuously harm players that are up to 128 blocks away from the evoker! This attacking does not stop if the evoker is in an unloaded chunk, or if the player is in another dimension, but it does get fixed on relog. This also affects pillagers, vindicators, and zombie type mobs, allowing them to look at you and chase you from an infinite distance while seeing through blocks.

      To reproduce, spawn a bunch of evokers, attack them from far away, and they will summon vexes that could see you from indefinitely far away and through dimensions.

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              • Assignee:
                Unassigned
                Reporter:
                gaspoweredpick [Helper] gaspoweredpick
              • Votes:
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                6 Start watching this issue

                Dates

                • Created:
                  Updated:
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