Minecraft 19w14b, Minecraft 1.14 Pre-Release 2, Minecraft 1.14 Pre-Release 4, 1.14.4, 19w34a, 19w35a, 19w36a, 19w38b, 19w39a, 19w40a, 19w41a, 19w42a, 19w44a, 19w45b, 19w46b, 1.15 Pre-release 1, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 5, 1.15 Pre-release 6, 1.15 Pre-release 7, 1.15, 1.15.1, 1.15.1 Pre-release 1, 1.15.2 Pre-release 2, 1.15.2, 20w06a, 20w07a, 20w08a, 20w09a, 20w10a, 20w11a, 20w12a, 20w13a, 20w13b, 20w14a, 20w15a, 20w16a, 20w17a, 20w18a, 20w19a, 20w20b, 20w21a
Hostile mobs attack players, villagers and iron golems normally, but sometimes they will just stop following the player for about a second. Sometimes it will stay next to the player if the player stays still. A video evidence and screenshot shown as proof.
These are the mobs I know so far who will sometimes stop attacking you for 1 second and staying next to you. Rest of them seems to work normally:
- Zombified Piglins
- Zombies/Zombie Villagers/Husks/Drowned
- Wither Skeletons
(This relates to the latest report I just created: