Affects Version/s: Minecraft 19w14b, Minecraft 1.14 Pre-Release 2, Minecraft 1.14 Pre-Release 4, 1.14.4, 19w34a, 19w35a, 19w36a, 19w38b, 19w39a, 19w40a, 19w41a, 19w42a, 19w44a, 19w45b, 19w46b, 1.15 Pre-release 1, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 5, 1.15 Pre-release 6, 1.15 Pre-release 7, 1.15, 1.15.1, 1.15.1 Pre-release 1, 1.15.2 Pre-release 2, 1.15.2, 20w06a, 20w07a, 20w08a, 20w09a, 20w10a, 20w11a, 20w12a, 20w13a, 20w13b, 20w14a, 20w15a, 20w16a, 20w17a, 20w18a, 20w19a, 20w20b, 20w21a
Fix Version/s: 20w21a
Hostile mobs attack players, villagers and iron golems normally, but sometimes they will just stop following the player for about a second. Sometimes it will stay next to the player if the player stays still. A video evidence and screenshot shown as proof.
These are the mobs I know so far who will sometimes stop attacking you for 1 second and staying next to you. Rest of them seems to work normally:
- Zombified Piglins
- Zombies/Zombie Villagers/Husks/Drowned
- Wither Skeletons
(This relates to the latest report I just created: