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Bug
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Resolution: Duplicate
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None
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Minecraft 19w13b
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None
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Windows 10
Java Edition
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Unconfirmed
The game crashes randomly. This has happened twice now. Both times I was doing raids on a world upgraded from a previous 1.14 snapshot.
The whole report:
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 30/03/19 1:13 PM
Description: Rendering screen
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.get(ArrayList.java:429)
at bah.a(SourceFile:383)
at bbp.a(SourceFile:589)
at cyz.getTooltipFromItem(SourceFile:118)
at cyz.renderTooltip(SourceFile:114)
at czt.a(SourceFile:181)
at dad.render(SourceFile:29)
at djq.a(SourceFile:688)
at cus.d(SourceFile:945)
at cus.b(SourceFile:410)
at net.minecraft.client.main.Main.main(SourceFile:154)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Client thread
Stacktrace:
at java.util.ArrayList.rangeCheck(ArrayList.java:653)
at java.util.ArrayList.get(ArrayList.java:429)
at bah.a(SourceFile:383)
at bbp.a(SourceFile:589)
at cyz.getTooltipFromItem(SourceFile:118)
at cyz.renderTooltip(SourceFile:114)
at czt.a(SourceFile:181)
at dad.render(SourceFile:29)
– Screen render details –
Details:
Screen name: dad
Mouse location: Scaled: (240, 125). Absolute: (960.000000, 500.000000)
Screen size: Scaled: (480, 251). Absolute: (1920, 1001). Scale factor of 4.000000
– Affected level –
Details:
Level name: MpServer
All players: 1 total; [djd['Thread_Ret'/52, l='MpServer', x=150.69, y=5.88, z=536.70]]
Chunk stats: MultiplayerChunkCache: 729, 484
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options: {}
Level spawn location: World: (155,3,530), Chunk: (at 11,0,2 in 9,33; contains blocks 144,0,528 to 159,255,543), Region: (0,1; contains chunks 0,32 to 31,63, blocks 0,0,512 to 511,255,1023)
Level time: 730055 game time, 1000 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at dgt.a(SourceFile:447)
at cus.b(SourceFile:1911)
at cus.b(SourceFile:418)
at net.minecraft.client.main.Main.main(SourceFile:154)
– System Details –
Details:
Minecraft Version: 19w13b
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 855932008 bytes (816 MB) / 2013265920 bytes (1920 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 19w13b
LWJGL: 3.2.1 build 12
OpenGL: GeForce GTX 850M/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.57, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (Australia)
CPU: 8x Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
- duplicates
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MC-145975 Crash whilst rendering screen: java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
- Resolved