Affects Version/s: Minecraft 19w13a
Fix Version/s: None
When playing on a multiplayer, the sound made when another player is being sucked into a vortex created by an underwater magma block is played to all players within render distance.
Steps to Reproduce
- Sign in Player1, master volume slider off
- Sign in Player2
- Place a magma block underwater
- Place Player2 within render distance of Player1
- Swim Player1 into the magma block vortex
What I Expected to Happen
No sound would be played from the unmuted, Player2 client
What Actually Happened Was
Very loud "Bubbles Zoom" sound is played on the unmuted, Player2 client.