After spent the whole Weekend in a rough and depth testing with the New Village Structures both naturally generated and manually generated. I found little but very significant issues in some Buildings that affects very specific aspects like Villager Spawning, access to Work Stations, Building Inconsistencies and Lightning.
Besides highlight the issues I will also provide solutions to these problems.
So let's begin
Both Loom Blocks are facing towards the opposite direction.
(This issue was introduced with the recent fix to a Bug that made Loom Blocks face to the wrong direction -
Since the Height of the Adult Villagers is they can't walk through a space of 2 Block High when there's a Carpet, in this Building the Librarian can't access the Lectern because there's a Carpet that blocks it's pathfiding.
Each Bed generated means a Villager belongs here, with that said the amount of Villagers has to be equal to the Beds. But here is not the case due a missing Jigsaw Block that grants the spawning of a Villager here.
This Structure generates with 2 Beds, but there's only 1 Jigsaw Block that spawns a Villager, meaning one Jigsaw Block is missing for the other Bed.
Another issue here is that the current Jigsaw Block turns into Air instead of Smooth Sandstone, leaving a hole inside this Structure after spawn a Villager.
Just like the Desert Medium House #1, this Structure includes 2 Beds but only 1 Jigsaw Block can generate and only let the spawn of a single Villager, instead of 2 to match with the Beds number.
Another problem with this House is that it has an Underground Basement for the second Villager ) but when it's naturally generated it will be obstructed by Dirt, Stone or any kind of Block that will normally generate, this means that the Terrain Generation will override the Air that belongs in this Structure.
Solutions: First for the missing Jigsaw Block issue, just simply add that Block with the Villager spawning.
Second is that with the addition of a Villager here is necessary to make sure this Building generates untouched in the underground part to prevent suffocation, maybe adding some can prevent the generation of the natural terrain blocks, not very sure about this solution, since it seems like Jigsaw Blocks or Structure Blocks Generation always gets affected by the Natural Generation.
Like the Savannah Library, this one has a Carpet that doesn't let the Librarian interact with the Lectern.
Solution: Remove the Carpet.
Consistency Issue: The external Decoration of the Cartographer's House seems to be the only one completed:
As you can see it has a Spruce Trapdoor under the Grass Block
Not only the Looms facing a wrong direction, but we also got more Carpet Issues... It seems like there's a Balcony that cross the Center of this Building with only a 2 High Space and it doesn't let the Shepherd Villager pathfind correctly.
And those are all the Issues I found so far in all the Village Structures. I just added all the problems together to use this whole Thread as a definitive Solution to this group of little issues, hopefully is easy and comprehensive to understand for the Developers and hopefully all of these Issues gets fixed before the Official Release, Thanks.