Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-146409

Forcibly ending raids with /kill @e causes a bunch of stuff to break

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • Minecraft 19w12b
    • None
    • MC Java Edition

      Windows 10, x86_64

      First noticed in 19w11a

      Reported on 19w12b
    • Unconfirmed
    • (Unassigned)

      I was playing in my survival world, and kept accidentally starting raids from illager patrols, due to my house being next to a village. To forcibly end it, I decided to use /kill @e[type=] to kill them all, however this caused 3 notable issues:

      1. I can no longer trade with villagers. I believe this is related to issue MC-140026.
      2. I no longer receive the bad omen effect when killing patrol captains.
      3. Raid status bar freezes (seems to only last until rejoining the world)

      Steps to reproduce are to just summon a raid and then use the commands:

      /kill @e[type=illager]

      /kill @e[type=vindicator]

      /kill @e[type=ravager]

      After this, the raid should end and the above issues should begin to take effect.

       

      EDIT: This issue can be manually fixed by modifying the raids.dat and deleting any active raids.

            Unassigned Unassigned
            Arcturus John Wick
            Votes:
            5 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              Resolved: