-
Bug
-
Resolution: Unresolved
-
None
-
Minecraft 19w09a, Minecraft 19w11a, Minecraft 19w11b, Minecraft 19w12a, Minecraft 19w12b, Minecraft 19w13b, Minecraft 19w14a, Minecraft 19w14b, Minecraft 1.14 Pre-Release 1, Minecraft 1.14 Pre-Release 2, Minecraft 1.14 Pre-Release 3, Minecraft 1.14 Pre-Release 5, 1.14.4, 19w35a, 1.15.2, 20w06a, 20w08a, 1.16.1, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 20w49a, 21w05a, 21w05b, 21w07a, 21w15a, 1.17, 21w39a, 1.18, 1.19.1 Release Candidate 2, 1.19.2, 1.19.3, 1.19.4 Release Candidate 2, 1.19.4, 1.20 Release Candidate 1, 1.20, 1.20.1, 1.20.2 Release Candidate 1, 1.20.2 Release Candidate 2, 1.20.4, 1.21, 1.21.3
-
None
-
Confirmed
-
Mob behaviour
The bug
When a pillager shoots fireworks, it treats them as arrows, causing them to shoot a bit too high.
How to reproduce
Use the following command to summon a pillager that shoots explosive firework rockets:
/summon minecraft:pillager ~ ~ ~ {HandItems:[{id:crossbow,Count:1b},{id:firework_rocket,Count:64b,tag:{Fireworks:{Flight:2,Explosions:[{Type:0,Flicker:0,Trail:0,Colors:[I;4408131],FadeColors:[I;1973019]}]}}}]}
As the pillager fights, it will rarely hit its target because it shoots quite high.