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Bug
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Resolution: Duplicate
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None
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Minecraft 1.13.2
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None
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Unconfirmed
Добрый день купил игру, установил а она не запускается! Выходит ошибка
The game crashed whilst initializing game
Error: ddk: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
А это отчёт
---- Minecraft Crash Report ----
// My bad.
Time: 23.01.19 18:57
Description: Initializing game
ddk: Unable to fit: minecraft:block/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack?
at ddj.c(SourceFile:58)
at ddl.b(SourceFile:108)
at ddl.a(SourceFile:52)
at dfc.a(SourceFile:341)
at dfd.a(SourceFile:24)
at vh.a(SourceFile:118)
at cft.am(SourceFile:507)
at cft.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Client thread
Stacktrace:
at ddj.c(SourceFile:58)
at ddl.b(SourceFile:108)
at ddl.a(SourceFile:52)
at dfc.a(SourceFile:341)
at dfd.a(SourceFile:24)
at vh.a(SourceFile:118)
at cft.am(SourceFile:507)
– Initialization –
Details:
Stacktrace:
at cft.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
– System Details –
Details:
Minecraft Version: 1.13.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1341853568 bytes (1279 MB) / 1744830464 bytes (1664 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.13.2
LWJGL: 3.1.6 build 14
OpenGL: AMD Radeon(TM) Vega 3 Graphics GL version 4.5.13497 Compatibility Profile Context 23.20.840.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: Schwizerdütsch (Schwiz)
Profiler Position: N/A (disabled)
CPU: 4x AMD Ryzen 3 2200U with Radeon Vega Mobile Gfx
- duplicates
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MC-29565 Hopper: bkr: Unable to fit: wheat_stage_6 - size: 512x512 - Maybe try a lowerresolution texturepack?
- Resolved