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  1. Minecraft: Java Edition
  2. MC-142817

Mobs try to pathfind through corners

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 19w03c, Minecraft 19w12b, Minecraft 19w13a, Minecraft 19w13b, Minecraft 19w14a, Minecraft 1.14 Pre-Release 1, Minecraft 1.14 Pre-Release 2, Minecraft 1.14 Pre-Release 5, Minecraft 1.14
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      Mob behaviour

      Description

      The bug

      Mobs try to pathfind through corners, if there is an air block behind the corner. This seems to affect all mobs, including passive mobs such as villagers.

      To reproduce

      1. Build a diagonal wall that mobs could theoretically walk around
      2. Behind that wall, build a pillar
      3. Climb on that pillar
      4. Switch to Survival mode
      5. Spawn a zombie on the other side of the wall

      Video

      Minecraft 19w12b 2019-03-23 14_11_49_Trim.mp4

      Original description

      Sorry, I am creating this bug again because MC-142516 was resolved as a duplicate of a non-related bug.

      "Zombies, Creepers, Skeletons are all behaving like they have no AI for pathfinding at all. In bamboo forests or inside mineshafts they are unable to get around a corner (or double corner), just to reach me. Instead they are searching for the shortest direct path and get stuck."

      All mobs are generally moving and are following me. They have also seen me, I usually hit them first and run just 5 blocks away. All the mobs in the picture have seen me, followed, but then stayed where you can see them. They just have no clue how to get around.

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              • Assignee:
                hkniberg [Mojang] Henrik Kniberg
                Reporter:
                thirdeye Third Eye
              • Votes:
                47 Vote for this issue
                Watchers:
                22 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK: