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  1. Minecraft: Java Edition
  2. MC-142358

Locked maps create excess map IDs

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • Minecraft 19w02a
    • None
    • Confirmed
    • Entities

      When locking multiple maps of the same map ID, the game creates an unnecessary excess of new map IDs.

       

      Steps to reproduce:

      1. Create a filled map, then make duplicate(s), so you have at least two maps of the same ID (for example, two ID #3 maps)
      2. Lock each map separately in a cartography table, one after the other.
      3. Instead of multiple ID #4 maps, the game creates ID #4, ID #5, etc...

       

      This seems wasteful and inefficient, consuming the finite number of available map IDs on otherwise identical maps.

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              Created:
              Updated:
              Resolved:
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