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  1. Minecraft: Java Edition
  2. MC-14218

Minecraft can't handle 4096x4096 or larger cloud textures

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Details

    • Bug
    • Status: Resolved
    • Resolution: Fixed
    • Minecraft 1.5, Minecraft 1.5.1, Snapshot 13w16a, Snapshot 13w16b, Minecraft 1.5.2, Snapshot 13w17a
    • Snapshot 13w18a
    • Windows 7 (64-bit)
      Java 7u17 (64-bit) - 4096 MB RAM allocated to Minecraft
      CPU: Intel Core I7-2600K
      Graphics: Gainward GeForce GTX 570 Phantom (1,25 GB GDDR5)
      RAM: 8 GB
    • Unconfirmed

    Description

      If using a HD texturepack with 4096x4096 or larger cloud textures, the clouds are incorrectly rendered grayish-blue, cover the whole sky and have massive black stripes on them.

      For example:
      Using "clouds_2048_scuttles.png" (taken from Scuttles LB Photorealism), the clouds look as intended (apart from showing MC-8779, see screenshot "img1.jpg").
      Using "clouds_4096_scuttles.png" (doubled resolution), the clouds aren't properly rendered anymore (see screenshot "img2").

      EDIT:
      Installing MCPatcher on Minecraft 1.5.1 fixes the problem, so it's not a hardware issue !

      Attachments

        1. clouds_2048_scuttles.png
          clouds_2048_scuttles.png
          1.03 MB
        2. clouds_4096_scuttles.png
          clouds_4096_scuttles.png
          2.37 MB
        3. img1.jpg
          img1.jpg
          72 kB
        4. img2.jpg
          img2.jpg
          73 kB

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            Unassigned Unassigned
            _zombiehunter _zombiehunter
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            Dates

              Created:
              Updated:
              Resolved: