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  1. Minecraft: Java Edition
  2. MC-141297

You cannot set lit state of redstone torches using setblock, debug stick and BlockStateTag, to be to opposite of the situation it would be in

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.13.2, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w04b, Minecraft 19w05a, Minecraft 19w06a, Minecraft 19w07a, Minecraft 1.14 Pre-Release 2, 1.15.2, 20w21a, 1.16.1, 1.16.2 Pre-release 1, 20w45a, 21w03a, 1.16.5, 21w10a, 1.17.1, 1.19, 1.19.1 Pre-release 2, 1.19.2, 1.19.3 Release Candidate 3, 1.19.3, 23w04a, 1.19.4, 1.20.1, 1.20.2, 23w43b, 1.20.4
    • None
    • Confirmed
    • Redstone
    • Normal
    • Platform

      Using the debug stick, or using setblock, fill, etc. you cannot create redstone torches that are unlit, only when the block the torch is on/attached to is powered, in which case, making it lit becomes impossible.

      This is inconsistent with every other powerable block, which you can create and alter to be powered, without it getting "corrected".

      In order to do this with setblock or fill, replace a block with the same ID, in order to create such a block, eg replace a redstone lamp with redstone_lamp[lit=true] to create a lit redstone lamp, without redstone power. This does not work for redstone torches, which will change their lit state depending on the attached block's incomming redstone power.

            Unassigned Unassigned
            jirauser71590 user-f2760 (Inactive)
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