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  1. Minecraft: Java Edition
  2. MC-140228

Motion tag does not work with NoGravity tag

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • Minecraft 1.13.2, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w03c, Minecraft 19w04a, Minecraft 1.14, Minecraft 1.14.3, Minecraft 1.14.4 Pre-Release 4, Minecraft 1.14.4 Pre-Release 5
    • None
    • All versions, afaik.
    • Community Consensus
    • Commands, Entities

      Please read before you dismiss this as a duplicate of an unrelated issue.

      First of all, I acknowledge that this is a duplicate of MC-80756, MC-130460, and MC-137164. (I don't know how to go about reopening those closed issues myself, if I even can.)

      This is most certainly not a duplicate of MC-75979, as the responses towards it were specifically related to the NoAI tag, and not the NoGravity one.

      Is NoGrav rendering things immobile WIA/unfixable? If it's WIA, I'd like to point out that you could just NoAI if you wanted to stop motion, so NoGrav doing the same is redundant/unhelpful and gets in the way of making floating objects move smoothly (i.e. without repeated teleports).

      Edit: Realized armor stands don't have the NoAI tag. Maybe add an additional tag to armorstands related to movement ("immobile"?), or just give them the NoAI tag for the same purpose.

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            towelcat cat cat
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