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  1. Minecraft: Java Edition
  2. MC-139631

Light levels in F3 debug menu are not correct on soul sand

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Details

    • Bug
    • Status: Open
    • Resolution: Unresolved
    • Minecraft 1.13.2, Minecraft 18w45a, Minecraft 18w46a, Minecraft 18w47a, Minecraft 18w47b, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w07a, Minecraft 19w12b, Minecraft 19w13b, Minecraft 19w14a, Minecraft 19w14b, Minecraft 1.14.2, Minecraft 1.14.3 Pre-Release 2, Minecraft 1.14.3 Pre-Release 3, Minecraft 1.14.4 Pre-Release 1, 1.14.4, 19w34a, 19w35a, 19w39a, 19w45b, 1.15 Pre-release 1, 1.15 Pre-release 6, 1.15.1, 1.15.2 Pre-release 2, 1.15.2, 20w06a, 20w15a, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w30a, 1.16.2, 1.16.4 Pre-release 2, 21w18a, 1.17.1, 21w40a, 1.18.2, 22w11a, 22w12a, 22w15a, 22w17a, 1.19 Pre-release 1, 1.19 Pre-release 5, 1.19, 1.19.1 Pre-release 5, 1.19.1, 1.19.2
    • None
    • Confirmed
    • Debug
    • Low

    Description

      When standing in soul sand, the light level is reported as 0 instead of the light level on the block above it.

      This happens because the player hitbox is actually inside of the soul sand, but soul sand is a solid block so it always has light level 0 even if the block above is brighter. Soul sand could be treated like farmland and other blocks where light can pass through the sides but not the bottom, but that seems somewhat awkward given that the actual gap isn't visible.

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        1. MC-139631.mp4
          4.59 MB
        2. MC-139631.png
          MC-139631.png
          1.81 MB
        3. 2022-05-20_13.11.41.png
          2022-05-20_13.11.41.png
          395 kB
        4. 2022-05-20_13.11.57.png
          2022-05-20_13.11.57.png
          403 kB

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              Unassigned Unassigned
              pokechu22 [Mod] Pokechu22
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              Dates

                Created:
                Updated:
                CHK: