Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-139492

My game keeps crashing when I launch it.

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.13.2
    • None
    • Unconfirmed

      I keep launching the game and when i get to the mojang logo it crashes
      This is from the latest log

      [16:16:22] [Client thread/INFO]: Setting user: ExponentYapper1
      [16:16:25] [Client thread/WARN]: Skipping bad option: lastServer:
      [16:16:25] [Client thread/INFO]: LWJGL Version: 3.1.6 build 14
      [16:16:27] [Client thread/INFO]: Reloading ResourceManager: Default
      [16:16:27] [Thread-2/INFO]: OpenGL debug message, id=1282, source=API, type=ERROR, severity=HIGH, message=GL_INVALID_OPERATION error generated. Render buffer not bound.
      [16:16:27] [Thread-2/INFO]: OpenGL debug message, id=1282, source=API, type=ERROR, severity=HIGH, message=GL_INVALID_OPERATION error generated. Render buffer not bound.
      [16:16:28] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [16:16:28] [Thread-3/INFO]: Initializing No Sound
      [16:16:28] [Thread-3/INFO]: (Silent Mode)
      [16:16:29] [Thread-3/INFO]: OpenAL initialized.
      [16:16:29] [Sound Library Loader/INFO]: Preloading sound minecraft:sounds/ambient/underwater/underwater_ambience.ogg
      [16:16:29] [Sound Library Loader/INFO]: Sound engine started
      [16:16:36] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [16:16:39] [Client thread/INFO]: Narrator library for x64 successfully loaded
      [16:16:40] [Thread-2/INFO]: OpenGL debug message, id=1282, source=API, type=ERROR, severity=HIGH, message=GL_INVALID_OPERATION error generated. Render buffer not bound.
      [16:16:40] [Thread-2/INFO]: OpenGL debug message, id=1282, source=API, type=ERROR, severity=HIGH, message=GL_INVALID_OPERATION error generated. Render buffer not bound.
      

            Unassigned Unassigned
            ExponetYapper1 Michael Cunningham
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved: