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  1. Minecraft: Java Edition
  2. MC-135339

Host's skin is not visible to other players in a LAN world if the host has not opened any world before

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 18w30b, Minecraft 1.13.1-pre1, Minecraft 1.13.2, Minecraft 1.14 Pre-Release 1, Minecraft 1.14, 1.14.4, 1.15.1, 1.15.2, 20w51a
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Category:
      Networking, Player
    • Mojang Priority:
      Normal

      Description

      This is essentially MC-52974, except it does not happen every time.

      The bug

      If the host of a LAN world has not opened another world before opening a world to LAN, any player that joins that LAN world won't see the host's skin and receive the following error message:

      Couldn't look up profile properties for com.mojang.authlib.GameProfile@36e09f7b[id=80635c78-1b0d-4d33-9e84-efa687448d77,name=violine1101,properties={},legacy=false]
      com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time
      	at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:79)
      	at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:180)
      	at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:173)
      	at dea.a(SourceFile:114)
      	at dea$$Lambda$1140/12275979.run(Unknown Source)
      	at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
      	at java.util.concurrent.FutureTask.run(FutureTask.java:266)
      	at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
      	at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
      	at java.lang.Thread.run(Thread.java:745)
      

      Steps to reproduce

      1. Host starts the game
      2. Host joins a world
      3. Host opens the world to LAN
      4. Player joins the LAN world
      5. Player doesn't see host's skin

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              Assignee:
              Unassigned Unassigned
              Reporter:
              violine1101 [Mod] violine1101
              Votes:
              15 Vote for this issue
              Watchers:
              9 Start watching this issue

                Dates

                Created:
                Updated:
                CHK: