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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • Minecraft 1.13-pre10, Minecraft 18w50a
    • MacOS high Sierra 10.13.5 

      Java edition 1.13pre-10
    • Unconfirmed
    • (Unassigned)

      When optimizing a world (15700 chunks) the game crashes consistently at around 30%-40%

      Description: Loading NBT data
      
      java.util.zip.ZipException: invalid distance too far back
      	at java.util.zip.InflaterInputStream.read(InflaterInputStream.java:164)
      	at java.io.BufferedInputStream.read1(BufferedInputStream.java:284)
      	at java.io.BufferedInputStream.read(BufferedInputStream.java:345)
      	at java.io.DataInputStream.readFully(DataInputStream.java:195)
      	at java.io.DataInputStream.readUTF(DataInputStream.java:609)
      	at java.io.DataInputStream.readUTF(DataInputStream.java:564)
      	at gy.b(SourceFile:430)
      	at gy.a(SourceFile:78)
      	at he.a(SourceFile:69)
      	at gy.a(SourceFile:437)
      	at gy.a(SourceFile:81)
      	at gy.a(SourceFile:437)
      	at gy.a(SourceFile:81)
      	at hi.a(SourceFile:119)
      	at hi.a(SourceFile:84)
      	at hi.a(SourceFile:80)
      	at bnk.a(SourceFile:96)
      	at bnk.a(SourceFile:821)
      	at cmn.f(SourceFile:97)
      	at cfg.aG(SourceFile:1241)
      	at cjq.a(SourceFile:430)
      	at cfg.m(SourceFile:1241)
      	at cfg.c(SourceFile:818)
      	at cfg.a(SourceFile:392)
      	at net.minecraft.client.main.Main.main(SourceFile:144)
      

        1. crash-2018-07-17_17.40.07-client.txt
          3 kB
          Mika Kraft
        2. outputlog201807171740.pdf
          36 kB
          Mika Kraft
        3. Screen Shot 2018-07-17 at 17.12.16.png
          354 kB
          Mika Kraft

            Unassigned Unassigned
            mikaok Mika Kraft
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              Created:
              Updated:
              Resolved: