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  1. Minecraft: Java Edition
  2. MC-13330

Mob armor percentage likely error

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Details

    • Bug
    • Resolution: Fixed
    • Minecraft 1.6.1
    • Minecraft 1.4.7, Minecraft 1.5, Minecraft 1.5.1
    • Plausible

    Description

      Zombies and skeletons have a percent chance of wearing armor on higher difficulties, but the odds do not increase as expected. Currently they will have a 0% chance on easy, 5% chance on normal, and a 2% chance on hard. I don't know what it's intended to be, but it seems unlikely that it was meant to go up and then down.

      Compare this with the following difficulty changes (easy, normal, hard):
      Weapon enchantment probability: 0%, 10%, 20%
      Armor enchantment probability: 0%, 25%, 50%
      Pick up loot probability: 10%, 15%, 45%
      Probability of additional armor pieces: 75%, 75%, 90%
      Equipment enchantment levels: 5-10, 5-15, 5-20
      Odds of a zombie carrying a shovel or sword: 1%, 1%, 5%

      This would be super easy to fix, just one number in one file needs to be changed.

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