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  1. Minecraft: Java Edition
  2. MC-133127

Drowned from ocean ruins never spawn with a trident/nautilus shell/fishing rod

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 18w33a
    • Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13-pre9, Minecraft 1.13, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a
    • None
    • Community Consensus

      This can be a problem since ocean ruins are one of the only reliable way to find a horde of drowned zombies, and drowned zombies should be holding treasure so that you can collect the treasure by fighting off the drowns. To reproduce, just explore some ruins with the gamerule doMobSpawning set to false to see what I mean.

      Code analysis

      OceanRuinPieces.Piece.handleDataMarker(string, pos, world, random, box) does not call EntityLiving.onInitialSpawn(difficultyInstance, entityLivingData, nbtTagCompound) when spawning a drowned.

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        4. Screen Shot 2018-07-09 at 4.28.04 PM.png
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          [Helper] gaspoweredpick

            rockenroll4life rockenroll4life (Josh Letellier)
            gaspoweredpick [Helper] gaspoweredpick
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              Created:
              Updated:
              Resolved:
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