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  1. Minecraft: Java Edition
  2. MC-132944

Drowned spawn rates are low

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13-pre9, Minecraft 1.13, Minecraft 18w30a, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1-pre1, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 19w07a, Minecraft 19w08b, Minecraft 19w09a, Minecraft 19w12b, Minecraft 19w13b, 1.14.4, 19w36a, 1.15 Pre-release 1, 1.15.2, 20w10a, 20w12a, 1.16 Pre-release 2, 1.16 Pre-release 6, 1.16 Release Candidate 1, 1.16, 1.16.1, 1.16.3, 1.16.4, 20w45a, 21w03a, 1.16.5, 21w13a, 21w14a, 1.17 Release Candidate 1, 1.17.1, 21w39a, 1.18.2, 22w13a, 1.19.2, 1.20, 1.20.1
    • Confirmed
    • Mob spawning
    • Normal
    • Gameplay

      While being on a server usually means low spawn rates, skeletons, creepers, zombies, spiders etc spawn commonly on a nearby forest biome. I've seen hundreds in the past 3 - 5 days. However, unlike you'd expect for someone who lives in an ocean, I've only seen 4 naturally spawned drowned. This makes it practically impossible to get a trident.

       

       

      Even in SP, in a buffet world of deep lukewarm ocean, on hard mode, I only find a small few spawn.

       

      Waiting about five mins starting at 14000 ticks into the day/night cycle and first killing all entities, I got 7 drowned.

      Waiting about 5 mins on a small stone platform I placed above the ocean after the drowned test, and again 14000 ticks and killing entities first, I got 12 zombies, 8 creepers, 6 spiders and 11 skeletons.

       

      Pictures attached.

            Unassigned Unassigned
            Green Callan .S
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