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  1. Minecraft: Java Edition
  2. MC-132944

Drowned Spawn Rates Low



    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13-pre9, Minecraft 1.13, Minecraft 18w30a, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1-pre1, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 19w07a, Minecraft 19w08b, Minecraft 19w09a, Minecraft 19w12b, Minecraft 19w13b
    • Fix Version/s: None
    • Labels:
    • Environment:

      Playing on a vanilla pre-6 server almost always with 10+ players, I live in a lukewarm ocean biome next to both a warm ocean and a deep lukewarm ocean. In both the lukewarm and deep lukewarm ocean biome, there is no lighting at all.

    • Confirmation Status:
      Community Consensus
    • Category:


      While being on a server usually means low spawn rates, skeletons, creepers, zombies, spiders etc spawn commonly on a nearby forest biome. I've seen hundreds in the past 3 - 5 days. However, unlike you'd expect for someone who lives in an ocean, I've only seen 4 naturally spawned drowned. This makes it practically impossible to get a trident.



      Even in SP, in a buffet world of deep lukewarm ocean, on hard mode, I only find a small few spawn.


      Waiting about five mins starting at 14000 ticks into the day/night cycle and first killing all entities, I got 7 drowned.

      Waiting about 5 mins on a small stone platform I placed above the ocean after the drowned test, and again 14000 ticks and killing entities first, I got 12 zombies, 8 creepers, 6 spiders and 11 skeletons.


      Pictures attached.


          Issue Links



              • Assignee:
                Green Callan .S
              • Votes:
                12 Vote for this issue
                8 Start watching this issue


                • Created: