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  1. Minecraft: Java Edition
  2. MC-132127

Water shader/color for distance fog is applied when not fully underwater

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.13-pre4, Minecraft 1.13-pre6
    • None
    • Windows 10x64
      Java 1.8 Update25

      Minecraft:
      Graphics: Fancy
      Smooth lighting: maximum
    • Unconfirmed
    • (Unassigned)

      If the players head is in contact with water, even if the camera does not look from inside the water, the fog of distance gets the water-color applied.

      In this case I stood in flowing water in a cave. The flowing water did touch my players head but did not cover any of my field of view. Still the water-coloring for the fog of distance got applied.

      Not that much of a problem, but still an imperfection in visuals

      Steps to reproduce

      • place a trapdoor underneath a water source block,
      • then stand in it
      • press space

      It's pretty hard to reproduce.

            Unassigned Unassigned
            mitras2 Lucas Hermann
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              Created:
              Updated:
              Resolved: