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  1. Minecraft: Java Edition
  2. MC-132076

Lowercase letters and not bound missing in controls menu

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.13-pre4, Minecraft 1.13-pre5, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13-pre9, Minecraft 1.13-pre10, Minecraft 1.13, Minecraft 18w30a, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1-pre1, Minecraft 1.13.1-pre2, Minecraft 1.13.1, Minecraft 1.13.2-pre1, Minecraft 1.13.2, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w02a, Minecraft 19w03a, Minecraft 19w03b, Minecraft 19w03c, Minecraft 19w05a, Minecraft 19w06a, Minecraft 19w07a, Minecraft 19w08b, Minecraft 19w09a, Minecraft 19w12b, Minecraft 19w13b, Minecraft 19w14a, Minecraft 19w14b, Minecraft 1.14, Minecraft 1.14.1 Pre-Release 1, Minecraft 1.14.1 Pre-Release 2, Minecraft 1.14.2, 1.14.4, 19w34a, 19w35a, 19w44a, 1.15 Pre-Release 2, 1.15 Pre-release 3
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Confirmed
    • Category:
      (Unassigned)

      Description

      From MC-142454 by Bentroen:
      In the Controls screen, the key names for the letter keys used to be uppercase letters both before the change to LWJGL 3, which revamped key names (versions prior to 1.13), as well as during most of the 1.13 development cycle. Though, starting in 1.13-pre4, for some reason (probably another update to LWJGL) they're not uppercase anymore.

      The reason for this report is that it's quite unusual to refer to single-letter key names in lowercase. As an example, the basic controls for first-person games are WASD, not wasd; the most widely used keyboard layout throughout the world is QWERTY, not qwerty. It just looks plain weird and is inconsistent with the other key names, which are all properly capitalized (Space, Tab, Left Shift etc.).

      The reason for this might be that Minecraft is simply using a character, not a key name in itself, to display what key that character is assigned to. When the user presses the 'A' key, the game listens to that input and receives 'a', then simply uses the character 'a' to display that key (not caring whether it is capitalized or not). Since keys can also be mapped to non-ASCII keys (such as 'Ç'), using language strings for that wouldn't work, as that would result in a lot of entries.

      This also affects other places where key names are shown, e.g. the tutorial at the beginning of the demo mode. See screenshots.


      Original description:
      The letters are lowercase even though they are suppose to be capital letters by default.

      The "not bound" is missing if you turned off the control that you do not want to be active

      This can also apply when you switch from an older version to a new version and it greets you to move around with W A S D keys.

        Attachments

        1. After 1.13-pre4.png
          After 1.13-pre4.png
          103 kB
        2. Before 1.13-pre4.png
          Before 1.13-pre4.png
          104 kB
        3. Demo 1.png
          Demo 1.png
          25 kB
        4. Demo 2.png
          Demo 2.png
          1.05 MB

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              • Assignee:
                Unassigned
                Reporter:
                MrGamerPro GamerMan12
              • Votes:
                12 Vote for this issue
                Watchers:
                9 Start watching this issue

                Dates

                • Created:
                  Updated:
                  CHK: