Pistons are no longer transparent when not extended. When triggering just a few pistons in a simple redstone circuit the light updates cause extreme client and server lag.
- Make a box / room from opaque, solid blocks so that no light can enter
- Replace one block from the ceiling with a piston, pointing up or down
- Toggle the piston state with a lever / button, for example
→ The client and the server will experience severe lag, beacuse of the excessive light updates
→ When multiple pistons with slime blocks are working in a redstone circuit, the performance is decreased drastically
Analysis by adam279: Affects 17w49b, not the version before that.