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  1. Minecraft: Java Edition
  2. MC-130501

Minecraft freeze / lag

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • Minecraft 18w22b, Minecraft 18w22c, Minecraft 1.13-pre1, Minecraft 1.13-pre4
    • None
    • Community Consensus

      While testing snapshots game always freeze (or maybe client disconnect with server). I can still move in game but chunks don't load, block don't update, and chests don't open. After this happend I can't even close game properly, only via Task Menager  

      [0601/004824:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) warn Can't keep up! Did the system time change, or is the server overloaded? Running 6509ms behind, skipping 130 tick(s)
      
      [0601/004840:INFO:GameCallbacks.cpp(178)] game/dik (Server thread) info Saving and pausing game...
      
      [0601/004841:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) info Saving chunks for level 'Aquatic test'/overworld
      
      [0601/004844:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) info Saving chunks for level 'Aquatic test'/the_nether
      
      [0601/004844:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) info Saving chunks for level 'Aquatic test'/the_end
      
      [0601/004845:INFO:GameCallbacks.cpp(178)] game/m (Client thread) info Loaded 108 advancements
      
      [0601/004848:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) warn Can't keep up! Did the system time change, or is the server overloaded? Running 14898ms behind, skipping 297 tick(s)
      
      [0601/004852:INFO:GameCallbacks.cpp(178)] game/dik (Server thread) info Saving and pausing game...
      
      [0601/004852:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) info Saving chunks for level 'Aquatic test'/overworld
      
      [0601/004852:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) info Saving chunks for level 'Aquatic test'/the_nether
      
      [0601/004852:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) info Saving chunks for level 'Aquatic test'/the_end
      
      [0601/004901:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) warn Can't keep up! Did the system time change, or is the server overloaded? Running 2789ms behind, skipping 55 tick(s)
      
      [0601/004902:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) info [edeksumo: Ustawiono czas na 1000]
      
      [0601/004903:INFO:GameCallbacks.cpp(178)] game/cjq (Client thread) info [CHAT] Ustawiono czas na 1000
      
      [0601/004956:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) warn Can't keep up! Did the system time change, or is the server overloaded? Running 31484ms behind, skipping 629 tick(s)
      
      [0601/004959:INFO:GameCallbacks.cpp(178)] game/ctc (Client thread) info Warning: Clientside chunk ticking took 122 ms
      
      [0601/005005:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) warn Can't keep up! Did the system time change, or is the server overloaded? Running 3364ms behind, skipping 67 tick(s)
      
      [0601/005020:INFO:GameCallbacks.cpp(178)] game/net.minecraft.server.MinecraftServer (Server thread) warn Can't keep up! Did the system time change, or is the server overloaded? Running 2889ms behind, skipping 57 tick(s)
      

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        5. Bez tytułu.png
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        6. launcher_log.txt
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        7. launcher_log(before force quit).txt
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              Created:
              Updated:
              Resolved:
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