Affects Version/s: Minecraft 1.4.2, Minecraft 1.4.4, Minecraft 1.4.5, Minecraft 1.4.7, Snapshot 13w01b, Snapshot 13w02a, Snapshot 13w03a, Snapshot 13w04a, Snapshot 13w05a, Snapshot 13w06a, Snapshot 13w09b, Snapshot 13w10a, Minecraft 1.5, Minecraft 1.5.2, Minecraft 1.6.2, Minecraft 1.6.4, Minecraft 13w38a, Minecraft 13w38b, Minecraft 13w38c, Minecraft 13w41a, Minecraft 1.7, Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 1.7.4, Minecraft 14w03b, Minecraft 14w04b, Minecraft 14w08a
Fix Version/s: Minecraft 14w10c
Environment:Ubuntu 12.04 (Linux 3.2.0-32-generic). Java 1.6.0_24.
When glass panes (and metal bars) are attached to a block on only one side, the hit-box at the unattached edge extends some way beyond the rendered pane.
What I expected to happen was...:
When trying to attach another pane to the free edge, I expected to be able to click on the edge of the rendered pane.
What actually happened was...:
Because the hit-box extends past the rendered pane, I often end up attaching the next pane to the side of the existing pane, making a corner. This is particularly the case in the Nether or other dark environment where the hit-boxes are difficult to see.
Steps to Reproduce:
1. Place any solid block.
2. Attach a glass pane or metal bars to one side of the block.
3. Look at the hit-box.
I tried to produce a screen-shot showing the problem but the hit-box isn't shown in the screen-shot.